Here’s a sneak peek at our revamped combat for #ScreenshotSaturday.
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News Archive
Happy Screenshot Saturday!
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We’re excited to finally release our first video of combat gameplay recorded during our weekly multiplayer playtest. We will post more video updates as development progresses.
On January 9th we went to the Mount-Royal Game Society meetup at the Royal Phoenix in Montreal. There were demos to watch, beers to drink, and impromptu play-tests to conduct! We loaded a work-in-progress build of the Canto combat prototype onto a laptop and brought it along.
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We have been hard at work for the past year or so on the engine technology for our first game, code-named Canto. Finally, we’re at a point where we can start to share our progress.
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